Tag Archives: roll

What are Online Table Games?

The atmosphere and character of a casino, is very specific. Each, of course, has its own character and charm, but when one thinks of casinos and the overall magic and appeal that each exhibits, one cannot but call to mind the nostalgia of a personal gaming experience.

But it’s not all lights, bells and flashing signs that add to this atmosphere.

A casino must be laid out in particular fashion to promote its various games and tables in the most aesthetically pleasing way, and the online casino is no different.

But as you navigate the glittering halls of the online casino, at times it can be all too easy to become lost within the countless highways and byways of competitive gaming’s internet landscape. With blazing exclamations announcing the latest jackpots, arrows and links pointing hither and yon and virtual variations of classic casino games distracting you in their provocation, it can be a little too confusing, and unnecessarily difficult to play the games you want to play, and especially if it’s your first foray into this world.

But don’t fear. If you are serious about claiming stake in the pleasure and reward of the internet casino, as a tip, it may do you well to seek out table game communities. For it is in the virtual room of the table games, that an experience mirroring the magic and wonder of a real-life casino can be found.

Online Table Games:

Online table games, put simply, very, very simply, are all games played on and around a table. Now you may ask how a table game can be called a table game when in the online world, there are, essentially, no tables. This, then, is where imagination must be allowed to burgeon, as there are tables, virtual tables, and the concepts and rules of real-world table games match and apply to those that exist in their online counterparts.

Poker:

A classic stalwart of the competitive gaming world, players battle with combinations of cards that represent specific hands. These hands range in diversity and meaning and exist on a system of hierarchical values. Players make decisions based on what they think an opponent’s hand may contain, and adjust their own, with skill and speculation in equal measure, and with a goal to obtaining the superior hand.

Baccarat:

A game for two that hinges on fate, baccarat involves a hand of three cards dealt to the player and the banker. The object is for the player to reach, or indeed come as close as possible to reaching, the numerical value of 9, before the house. Card values are simple, with 2-9 being taken at face value and 10 having a value of 0. If a hand exceeds 10, the sum of the hand minus 10 shows the overall value of the hand, e.g.: a 6 and a 7 means 13 minus 10, resulting in 3 as the overall value of the hand.

Roulette:

A game of odds and evens, the player places a bet on an oddly or evenly numbered square showing either a black or a red back-round. These numbers and squares correspond to those displayed on a nearby spinning wheel. Once the bet and prediction is made, the wheel is spun and a small ball is introduced. Once the wheel stills, the numbered square on which the ball comes to rest, must match the numbered square on which the bet was placed, for it to be a winning round.

Craps:

The game which nearly always attracts the high-rollers, craps involves making a bet the outcome of a roll of dice. In accordance with the die numbers, the value of the roll will either mean a win if matching the bet, a loss if no match occurs, or a roll again if a specific number comes of the first roll.

Blackjack:

The most popular of Online Casino games, the player risks chance in a no-holds-barred card race to 21. Different cards have different values and the player must disregard the concept of failure and beat the dealer to 21, without exceeding this value.

Learn Casino Craps: Fundamental Premise of the Game

As a gambler, have ever considered playing craps but were too terrified to even try? After all, craps is difficult and math-intensive, right? Wrong! It’s so easy even that insurance-company caveman can do it. Let’s take a look at the game’s fundamental premise.

The game starts with the first dice roll, which is called the “come-out roll.” After the come-out roll, the game continues until a “decision” is made based on the results of subsequent rolls. The possible decisions are: 1) The game immediately ends with the come-out roll if a 2, 3, 7, 11, or 12 appears (this is called a “natural”); or 2) If the shooter establishes a point on the come-out roll, the game ends when the shooter rolls the point number again before rolling a 7 (this is called “making the point”); or 3) If the shooter establishes a point on the come-out roll, the game ends when the shooter rolls a 7 before rolling the point number (this is called a “7-out”). Each possible decision has different consequences depending on how the player bets.

A “point” is established when the shooter rolls any one of six point numbers on the come-out roll. The point numbers are 4, 5, 6, 8, 9, and 10. Notice that all the possible two-dice combinations are covered by the natural numbers (2, 3, 7, 11, 12) and the point numbers (4, 5, 6, 8, 9, 10). Therefore, the come-out roll must produce either a natural number or a point number.

Remember, if the come-out roll is 2, 3, 7, 11, or 12, then the game ends immediately. If 4, 5, 6, 8, 9, or 10 shows on the come-out roll, then a point is established and the game continues until the shooter rolls either the point number again or a 7. Once a point is established, the only relevant numbers for that game are the point number and 7, in terms of a decision to end the game. All other numbers are irrelevant for that game. For example, suppose the shooter rolls a 9 on the come-out roll (i.e., the shooter establishes 9 as the point). For that game, the shooter can roll as many times as it takes to show another 9 or a 7. The shooter can roll for hours and the game will not end until the point number or a 7 shows.

If the shooter rolls a natural on the come-out roll (which ends the game immediately), then that same shooter keeps the dice and continues rolling the next game. If the shooter establishes a point on the come-out and if she then rolls the point again before a 7 (which ends the game), she keeps the dice and continues rolling the next game. If the shooter establishes a point on the come-out and if he then rolls a 7 before the point number (which ends the game), the shooter does not get to continue rolling the next game. Instead, the “stickman” passes the dice to the next player on the left. The next player is not obligated to roll the dice. If a player doesn’t want to shoot, he simply tells the stickman, “I don’t want to shoot.” The next player in line to the left who wants to roll then picks up the dice and a new game starts with a new come-out roll.

See how easy that is? Piece of cake. However, it does get a bit more complicated when making bets because you need to know how the result of each roll affects your bets. But that’s not too difficult either. It’s like learning to count to 5. Not only do you need to know the numbers, you also need to know the order of the numbers (i.e., 2 comes after 1, 3 comes after 2, and 4 comes after 5). It’s a bit challenging at first, but once you know it, you don’t even think about it. The same is true for all the various craps bets and their odds. Once you know them, you don’t think about them. So, don’t fear the game and don’t fear the math. It’s easy. Just like learning to count to 5 required a little bit of effort, a bit of effort is all it takes to learn the various craps bets and their odds. See you at the tables!