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Learn to play Texas Hold'Em in 60 seconds (Page 1 of 2)

Texas Hold’Em is a simple game but starting playing it online can be difficult for newbies.

You have always to learn some rules just to be sure not to cut a poor figure in fron of the green table and you have also to choose the right virtual place where to play among the thousands and thousands of internet sites that offer online gaming.

I chose to describe the poker room you can find on Popyeah.com, and try to teach you some quick rules that you can apply to become Texas Hold’Em God! Popyeah.com is a very popular multiplayer online game site and it is really well done. You can find there a wide online gaming community and many many opponents to play with in one of the 100 (and more) games with high quality graphics and sound.

You can save your game scores and climb up rankings and charts; you can join tournaments playing against the other players and you can become a part of a great community. What I want to underline is that Popyeah.com is NOT and online casino and you can’t win real money. There you can play the real SPORTING POKER for fun and for tasting the challenge. Besides, and I can say this is really a good thing, on Popyeah you can play for free, and you can also insert your personal profile, upload your photos, manage your personal blog, create your friends list and communicate with many other people. All of our games have a built-in chat sub-system that enables real-time communication between players while they play. Players can also talk each other with Skype during gameplay.

And now let’s go to the rules…

Texas Hold’Em Poker is a variation of poker in which each player receives two cards and then uses a combination of those two cards and the five community cards to form a hand. The player with the best hand wins.

Below is a ranking from worst to best of the types of poker hands.

ONE PAIR – happens when a player has two figures of the same value in his hand, for example two kings, two tens, two aces etc.
TWO PAIRS – happens when a player has a pair of the same figures twice, for example two kings and two aces, two thirds and two tens etc.
THREE OF A KIND – as the name says, it happens when a player has three cards of the same value, for example three aces.
STRAIGHT – five cards (with different suits) which are grouped one after the other, for example 7,8,9,10,J.
FLUSH – five cards with the same suit, for example A,J,10,7,2.
FULL HOUSE – a set of PAIR and THREE OF A KIND, which means for example K,K,A,A,A.
FOUR OF A KIND – as the name says, it happens when a player has four cards of the same value, for example four kings or four aces and so on.
STRAIGHT FLUSH – the strongest set in game. It is five cards in the same suit which are grouped one after another, for example A,K,D,J,10 of spades. At the start of the game, two cards are dealt to every player. This is followed by the first round of betting among the players. All bets go into a pot. Next, the dealer reveals three community cards. This is followed by a second round of betting. Then a fourth community card is revealed, followed by another round of betting. Finally, the fifth community card is revealed and there is one final round of betting. After the final round of betting, the player with the best five card set wins the pot.

Big Gains No Pains Guides – How to Play Rummy Games

Another skill game – Rummy Games involve one or more decks of cards and the aim is to get rid of all the cards dealt to you by forming ‘melds’ – a set of three of more cards of the same value OR a run of cards of the same suit, such as 3,4,5 of clubs.

At the start of the game – all players take a seat and will be dealt a single card – the player with the highest card will get the first turn in the game – and potentially the upper hand. (See image below for High Card Deal)

As you seen in the right image – the high card has been dealt to Player ‘Cyberdogz’ and this allows him the first turn. What will usually happen now is the seats will adjust and your main seat will be at the foot of the page so you can see your cards more easily.

Now each player will be dealt cards and with these cards they will try to make melds to ‘add’ to the table. There is only one rule though before they can add cards to the middle of the table – since this version of Rummy is called ‘Kalooki 51’ there are only two obvious adjustments from the ‘Original’ version and they are that in order to place melds on the table – your useable cards must total 51+ and that instead of being dealt 10 cards – the players are dealt 13.

With the cards having been dealt out – it is up to the player to sort them into categories so that they can be laid as melds as soon as possible. For example – if the player was dealt an array of cards that included three different Kings (e.g King of Hearts, Clubs and Spades) this would be an acceptable meld and might be shuffled to the left hand side of the cards as not to confuse these with the ‘unmeldable’ cards. When it is the players turn – he/she will take a card from the middle pile by clicking on it – and – should they prefer that card to one of their own – they will choose a card from their hand and place that in the middle – swapping the new card for an old ‘unmeldable’ one. By doing this, the player will eventually be able to make melds totalling 51 so that they can lay down some cards and if they can beat the other players to it, will be able to get rid of all their cards in the same manner.

There are some important things to be made aware of. Once the player has totalled over 51 in melds (e.g. Three Kings and a Run of 7,8,9,10 of Diamonds) They can select those cards and then click the middle of the table – and they will be laid there. These melds can be ‘added to’ at any time by either player as long as they have laid melds of their own in the middle. For example if one player has laid the cards above and the other player has the Jack and Queen of Diamonds – they can select those cards from their hand – then click on the meld laid on the table and those cards will be added to it.